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Message Objects
Message objects create and process Infinity messages as well as converting many data types to messages and back.
Append - Adds data in the object to the end of an incoming event.
Convert - Converts between message formats, can also be used to duplicate events.
Convert to Symbol - coverts any input to a symbol
Distribute - Sends data to all objects in a window, patch, or all patches.
Export - Returns data from a sub patch or disk patch to the calling patch.
Font - Assigns a font to a control object.
Font Color - Assigns a font color to a control object.
Import - Inputs data from a calling patch into the current patch.
Message - create and output any type of standard Infinity
message.
Message Box - display a windows Message Box and output the
response
Prepend - Adds data in the object to the beginning of an incoming event.
Print - Sends any received messages to the Print Window for display.
Receive - Receives messages from a Transmit or Transmitter object.
Sprintf - Builds a message from multiple inputs and formats it using the 'C' based sprintf call.
String Compare - Compares two symbols and outputs the result of the comparison.
String Compare n - Compares the first n characters in two symbols.
String Concatenate - Concatenates two symbols.
String Concatenate n - Concatenates two symbols and limits the output to length N.
String in String - Finds the position of a string in another string.
String Length - Reports the length of a symbol.
String Reverse - Reverses all characters in a symbol.
String Span - Finds the first character in a symbol which is not part of a given character set.
To Lower - Converts all upper case characters to lower case.
To Upper - Converts all lower case characters to upper case.
Transmit - Sends data to any similarly labeled Receive objects.
Transmitter - sends data to Receive objects selected by name.
Transmit to Device - send audio, MIDI events and Infinity
events to another device/patch
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