Rated "Best Buy" by Future Music Magazine
Rated '10' by Electronic Musician
 

 

The left column contains a list of various types of objects used by Infinity. Click on each entry in the list to view the objects of that type along with a brief description.

Object Types

Audio Sources
Audio Transforms
Audio Routing
Audio Filters
Audio Delay
Audio Display
Audio Interface
Audio Convert
Audio Miscellaneous
Math
Logic
Controls
File
Timing
Messages
MIDI In
MIDI Out
Graphics
Interface
Storage


 




Logic Objects

Logical objects mostly look at the state of one or more inputs and will generate an output only when certain conditions are met. The result is usually a hit that is sent to trigger another event or a 0/1 to indicate an off/on state.

Choose - Chooses one input to route to the output.

Choose MIDI - Choose one MIDI input to route to the output.

Edge Detect - Sends hits on 0 to another number, or another number to zero transitions.

Event Separator - Sends incoming events to the appropriate output based on the event type.

Exceeds - Sends a hit when the incoming number exceeds a given value.

Flow Control - A simple object that allows data through or blocks it.

HitMan - When triggered sends a given number of hits as quickly as possible.

Is Test - performs character tests for different types of ASCII characters.

Math Logic - Performs basic logical comparisons (and, or, greater than, less than, etc).

Match - Sends a hit out a port if the input matches the given list.

Multi Hit - Sends an ordered set of hits out of a selected number of outputs.

Pass Thru - Spacer object that does nothing.

Range - Numbers within a given range are routed to one input, the remainder to another.

Rotate - Rotates incoming numbers though multiple outputs.

Route - Sends incoming events to only one of a number of outputs.

Route MIDI  - Selects an output in which to route incoming MIDI events.

Select - Sends incoming data to an output based on the first element of the data.

Sequential Hit - Output hits sequentially to multiple outputs.

Swap - Swaps the order of incoming data so it is output in reverse order.

Swap MIDI - Swaps the order of incoming data so MIDI events are output in reverse order.

Switch Panel - Turns outputs on or off with override.

Wait for Each - Stores incoming numbers at each input until all inputs are set then release.

Wait for Each MIDI - Stores incoming MIDI events at each input until all inputs are set -It then releases them.




SONAR/Cakewalk Plug-in

Midi Quest 8 is the only Editor/Librarian that can plug directly into SONAR or Cakewalk. Featuring patch editing, organization and automation.


VST Plug-in


Midi Quest 8 is the only Editor/Librarian that can plug directly into Cubase VST. Featuring patch editing, organization and automation.


SONAR/Cakewalk Patch Name
s

Midi Quest 8 is the only Editor/Librarian that supports SONAR/Cakewalk's Patch Name format. Why spend hours entering your synths' patch names when you can do it in seconds with Midi Quest
8.0.


New Dash Synthesis
B3 Organ

Click to visit the Dash Synthesis site and try out the great new organ for Infinity
Dash Synthesis has released an excellent emulation of the B3 organ for Infinity. Check out all of the synths for Infinity 2.0 at their web site


New
iM Synth Emulation

Sound Quest's latest addition to the Infinity synthesizer collection is an emulation of
the venerable 70s synthesizer.


New
Proteus 2000 Editor/Librarian

Click to join the Midi Quest download page and get the latest Midi Quest files and instruments
The Proteus 2000 is the latest addition to the Midi Quest 8.0 Universal Editor/ Librarian with over 500 supported instruments.